09 / Selected work

Realtime visuals · Creative coding

Occupied VFX

A browser-based realtime visual engine built with WebGL2, Three.js and GLSL.

RoleGraphics Engineer · Creative Coder
PeriodIndependent product
DurationFirst month measured
Contextmultikunst · Independent Collective
Occupied VFX project overview
40+active users in month one
01month to first traction
05supported source types
GPUrealtime effects pipeline

Project overview

A modular GPU-powered tool brings experimental visual processing directly into the browser—without requiring a heavyweight desktop setup.

01 / Problem

Realtime visual tools were inaccessible

Experimental media workflows often depend on specialist software and fixed production environments. The project needed to make live visual experimentation immediate and browser-native.

02 / Solution

Build a modular GPU engine

I created a WebGL2, Three.js and GLSL system that transforms video, images, webcam feeds, audio and 3D models through editable realtime effects.

03 / Outcome

40+ users in the first month

Occupied established a working foundation for VJing, projection, music visuals and creative coding in the browser, reaching more than 40 active users during its first month.

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